Rendering Water as a Post-Process Effect
ABOUT THE PROJECT
This is the final project I did for CS562 - Advance Rendering Techniques class at DigiPen Institute Of Technology - Bilbao. The goal of the projects was to render realistic water as a post processing effect on a deffered shading graphics pipeline. For that, optics are used for reflections and refractions.
For more details, please check out the report I did on here.