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MIKEL SERTUTXA

Rendering Water as a Post-Process Effect

ABOUT THE PROJECT

This is the final project I did for CS562 - Advance Rendering Techniques class at DigiPen Institute Of Technology - Bilbao. The goal of the projects was to render realistic water as a post processing effect on a deffered shading graphics pipeline. For that, optics are used for reflections and refractions.

For more details, please check out the report I did on here.

RESULTS