
GAMEPLAY TRAILER
MY CONTRIBUTIONS
In Vigor, I had worked in a lot of very different features. Here you have some of the features I worked on:
- Refactored the Player Actor to implement an AI that reuses most of the player features.
- Introduced an AI for the tutorial level. Used Behavior Trees and EQS to do so.
- Profiled and optimized network, CPU, and memory of the game on consoles.
- Worked alongside designers and artists to implement 3 consumables.
- Regular bugfixing on Items, Characters, Replication, and Console related issues among other systems.